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Product design · Product management · Building

I design, build and ship products.

Product designer and technical product manager working across customer problems, strategy, UX, technology and execution.

Founder of Tago · Technical Product Manager at moria.ai · Architecture & design background

PROBLEMLet's figure this out.

25

Product releases

100+

Frontend updates shipped

7

Team members supervised

2

Core products built across mobile social + generative AI

Evidence of execution — not revenue or growth claims.

More than design.

I don't just design the interface. I think through the problem, make the decisions, work with engineering and stay close to the product until it ships.

Think

  • Problems
  • Requirements
  • Priorities
  • Trade-offs
  • Product decisions

Design

  • Flows
  • Interaction
  • UI
  • Systems
  • Prototypes

Build

  • React Native
  • Engineering
  • Implementation
  • Release
  • Iteration
THINKDESIGNBUILD

Think → Design → Build

01 — Work

Selected work

Products I've designed, shaped and shipped.

02 — Process

How I work

Six stages. Each one exists to answer a different question.

  1. 01

    Understand

    • Customer
    • Context
    • Data
    • Constraints

    What's actually happening?

  2. 02

    Frame

    • Problem
    • Opportunity
    • Requirements

    What are we really solving?

  3. 03

    Decide

    • Priorities
    • Trade-offs
    • Success criteria

    We can't do everything.

  4. 04

    Design

    • Flows
    • Interaction
    • Prototype
    • Visual system

    Make it make sense.

  5. 05

    Build

    • Engineering
    • Implementation
    • Testing
    • Release

    Okay. Now make it real.

  6. 06

    Learn

    • Feedback
    • Behaviour
    • Iteration

    Interesting.

03 — Capability

I design with implementation in mind.

The pixels eventually have to become software.

A working principle, not a slogan

Product

  • Product requirements
  • Prioritisation
  • Acceptance criteria
  • Release milestones
  • Content moderation

Design

  • UI/UX
  • User flows
  • Prototyping
  • Mobile (iOS/Android)
  • Interaction design
  • Design systems

Technology

  • React Native
  • Supabase
  • Cloudflare Workers
  • HTML/CSS
  • AI-assisted development
  • Open-source tooling

Collaboration

  • Engineering
  • Design
  • Operations
  • Stakeholders
  • User research

04 — Decisions

Product management is the discipline of making good decisions with incomplete information.

Read the decision log →
BUILDWAITDON'T BUILDWhat's the evidence?

05 — Leadership

Leadership without the org chart.

Customer

↓

Product

↙ ↓ ↘

Design · Engineering · Operations

↓

Leadership

PRODUCT / DESIGN / ENGINEERING

Product leadership isn't always about having the biggest title. Sometimes it's about getting everyone moving in the same direction — in practice, supervising a team of 7 and coordinating product, design and engineering decisions.

06 — Thinking

Thinking

Good product decisions begin with better questions.

All thinking →

I don't just make products look good.

I figure out what they need to do.

I design how they work.

I work with technology to build them.

And I stay until they're shipped.

  1. Problem
  2. Insight
  3. Decision
  4. Design
  5. Build
  6. Outcome
  7. Learning

Got a difficult problem?

Good. Those are usually the interesting ones.

Let's talk →